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Design & Animations

Visuals that move people — from brand graphics to motion and micro-animations that make interfaces feel alive.

Design is how your brand earns a second look, and motion is what makes it memorable. From static brand graphics to interface animation, I create visuals that feel considered and alive rather than templated.

That includes marketing and brand graphics, micro-interactions that make interfaces feel responsive, explainer and social animations, and a consistent visual system so everything looks like it belongs together.

How the work runs

Good design work starts with the decisions, not the pixels: what this needs to say, to whom, and where it will be seen. A graphic that works on a billboard fails in a feed, and motion that delights on a showreel becomes irritating on the fourth viewing inside a product.

So the first pass is direction rather than polish. Once the direction is agreed, the detail work happens quickly, because the expensive arguments have already been had.

What you actually get

Marketing and brand graphics, micro-interactions that make an interface feel responsive rather than static, explainer and social animations, and a consistent visual system so everything you publish looks like it came from the same company. Files arrive in editable formats, not just flattened exports — so you are never locked out of your own brand.

A note on motion

Animation should do a job: draw the eye, explain a change of state, or make a wait feel shorter. Motion added because it looked good in a demo tends to slow interfaces down and age badly. Restraint is usually the difference between considered and cluttered.

Who it suits

Brands that look inconsistent because five people have made assets in five styles. Products whose interfaces feel flat and unresponsive. And teams who need launch assets that hold together across web, social and ads.

A note on file formats

Everything is delivered in the formats your team will actually need later: editable source files alongside exports, animations as Lottie or video depending on where they will run, and static assets sized for each placement rather than one oversized file resized badly by whoever uses it next.

What you get

  • Brand and marketing graphics
  • UI motion and micro-interactions
  • Explainer and social animations
  • A consistent, on-brand visual system

Packages

Clear, ready-to-start options. Not sure which fits? Tell me about your project and I’ll point you to the right one.

Graphics Pack
Marketing assets
On request
  • Set of branded social / marketing graphics
  • Source files
Timeline: Scoped
Get started →
Brand & Motion
A cohesive brand
On request
  • Brand graphics
  • UI motion / micro-interactions
  • Short explainer / social animation
Timeline: Scoped
Get started →
Custom Animation
A specific piece
On request
  • Bespoke animation / explainer
  • Storyboard
  • Revisions
Timeline: Scoped
Get started →
Start a project →

Enough talk. Let’s launch.

One call. An honest scope, a real timeline, and weekly updates until it ships.